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Tsw runway lights9/12/2023 ![]() Pilot controlled lighting, cool thing in the US at non towered airports. Tower personnel will set them to the lowest required intensity typically to prevent wear depending on the current visibility conditions (weather vs day vs night). There are also different intensity settings. On crosswind intensity of lights would intensify the more center you get to the runway. When flying downwind in the pattern for example you would see dim runway edge lights, you would see reil lights but no approach lights. Not a big blob as it right now.Īpproach lights are way too visible from distance and from every angle which is completely different in real life. Only on during the day when IFR conditions prevail and at night. It would be great if Beacons would be modeled right. I always had trouble seeing certain airport beacons like the one from KPWK, it depends many times from the direction and altitude you’re approaching. It would be better however to have the “real” look as the base. If the airport is completely surrounded by lights, it’s easier to find it by looking for the “void” in the city lights, not the other way around.įSX and Prepar3d had values in the CFG you could adjust for all the brightness and size of these lights, maybe something like that could be implemented here. ![]() Again, in real life, it is extremely difficult to pickup the runway lights, especially when you are approaching at an angle. This is especially true when viewed from the sides. This one is a little more subjective, and varies from airport to airport, but in my opinion, the runway edge lights are also too visible. You should really only see these once you get much closer, almost landing. ![]() The approach and REILs in return should only be visible from 3nm or under. The beacons should be the first thing you see, maybe at the same distance that you currently see the approach and REILs from. You would never be able to see these lights at that distance.Ĭonversely, have noticed that the airport beacons only become visible once you’re within 3nm of the airport. In the picture attached, the distance to that airport is over 20nm away (look just below the wing, can see the approach and REILs). In real life, it’s very difficult to find an airport, especially in cityscapes where there are a lot of lights. Title says it all, breaking down the issues as follows:Īpproach and REIL lights are way too visible (bright) and visible from too far way. ![]()
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